AI Insights · Timothy · July 2023
Top 5 Military Games on Unified Platform in Portugal Q2 2023
Discover the performance of the top 5 military games in Portugal for Q2 2023, including weekly downloads, revenue, and active user trends.
In the second quarter of 2023, the top 5 military games in Portugal showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Call of Duty®: Mobile saw fluctuations in its weekly revenue, peaking at around $17K in early May and then experiencing a decline to roughly $6.4K by the end of June. Weekly downloads hovered around the 1.8K mark for most of the quarter, with a slight increase to 2.3K in early April. Active users remained relatively stable, averaging around 48K to 51K throughout the quarter.
Warpath: Ace Shooter experienced a notable peak in weekly revenue of approximately $9.5K in late April, followed by fluctuations around $4.2K to $7.7K. Weekly downloads showed a mild increase, reaching up to 366 in early April, but generally stayed below 300. Active users saw a gradual decline from around 6.3K to 4.6K by the end of June.
Top War: Battle Game reported a significant revenue peak of about $8.4K in late May, with weekly revenue generally fluctuating between $4.5K and $6.7K. Downloads saw a steep decline from over 1.3K in early April to just over 200 by mid-June. Active users also decreased steadily from around 10.8K to 5.1K.
Standoff 2 showed consistent weekly revenue, peaking at approximately $2.2K in early April and maintaining around $1.3K to $1.6K towards the end of the quarter. Weekly downloads saw a substantial increase from 705 in late March to nearly 4K by the end of June. Active users showed a positive trend, climbing from 15.7K to 17.8K.
Modern Warships: Naval Battles had a relatively stable weekly revenue, peaking at about $2.3K in late May, with minor fluctuations around $200 to $600 in other weeks. Downloads remained steady with minor increases, peaking at 467 in early April and maintaining around 350 by the end of June. Active users showed consistency, averaging around 4.4K throughout the quarter.
For more detailed insights into the performance of mobile games, visit Sensor Tower.